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Kinebi

Application Package: Step by Step

Price: €1,002

Step by Step – rehabilitation and gross motor development through play!

The Step by Step Package includes 15 interactive applications developed in cooperation with a physiotherapist to support children’s motor development and rehabilitation for people recovering from strokes. The activities improve hand–eye coordination, balance and agility. Thanks to a dedicated “Calibrator” application, the device allows users to set parameters such as foot size, hip width and step length, making the applications easier to use and enabling personalised exercise settings. Colourful environments and a storyline featuring a friendly centipede encourage participants to engage in activities that support physical development while learning through movement and play.

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Description

Walking is a skill we acquire as children and then constantly develop. A sedentary lifestyle leads to an increasing number of problems with eye-body coordination. Children find it difficult to jump, run and keep their balance. The rehabilitation of small children, those with disabilities and adults is not an easy task. Thanks to new technology, children can exercise while having fun, which means that therapy becomes very appealing for them. No more monotonous and tedious exercises! The STEP BY STEP Package from the REV area gives both patients and therapists completely new possibilities. Games not only develop gross motor skills in children, but are also perfect in the physical therapy of people who have had a stroke. A unique composition of 15 applications, developed in cooperation with a physical therapist, makes it possible to develop body schema orientation and support agility and flexibility. Through a special application called CALIBRATOR, the device makes it possible to set the patient’s foot size, hip width and length of step, which makes it easier to use the application and allows for customisation. Games offered as part of the STEP BY STEP Package include exercises with jumps, hops and throws, as well as applications based on keeping balance. In the safe and colourful world of augmented reality, children are eager to exercise, which helps them maintain good posture or develop the ability to control their body. Games make it possible to use rehabilitation equipment or more unconventional tools, such as elastic bands, bottles or ropes, which not only make the games more varied, but also have a positive effect on the outcome of the overall therapy.

The applications are divided into 3 sets of exercises: CITY, NATURE and HOLIDAYS. Each of them offers players 5 fascinating games which take place at home, in the urban environment, on the beach, at the disco or in the park! A centipede will help the player go through all the tasks.

For who?

The STEP BY STEP Package is perfect for pre-school and school-aged children (grades 1–5), but it can also be used in the rehabilitation of children and adults with disabilities. The package is especially intended for:

  • healthy children, to support their motor development;
  • children with cerebral palsy;
  • children who have had a traffic accident and who have central nervous system disorders or broken lower limbs;
  • children with congenital genetic disorders;
  • children with congenital limb defects, with amputated lower limbs and with prostheses;
  • children with an incorrect manner of walking, who point their feet inward or who tip-toe;
  • children with balance or eye-body coordination disorders, as well as general problems with gross motor skills, flexibility or speed of movement;
  • adults with various medical conditions

The package develops:

  • overall fitness;
  • eye-body coordination, balance, the ability to jump, agility and flexibility;
  • foot ligaments, torso muscles and upper limb muscles;
  • the ability to control the torso;
  • stabilising torso and shoulder girdle muscles;
  • in combination with resistance equipment and a load, it may strengthen the patient’s upper or lower limbs.

Recommended equipment:

  1. Large exercise ball
  2. Soft wobble cushions
  3. Bean bags (e.g. for use with numbers)
  4. Small exercise ball
  5. Chinese jump rope for jumping
  6. Skipping rope

Optionally:

  • Weights for lower limb exercises
  • 5-metre rope for jumping
  • Rubber ball
  • Exercise cones

SANDY FEET

To learn the correct manner of walking, follow the footprints at the right pace. Could a centipede do the same

SEASHELL HUNTING

We are on a beach and our task is to help the centipede collect as many beautiful shells and other shapes as possible! We can practice maths, hone the ability to recogni- se shapes and develop the ability to group items.

CIRCUS

The centipede takes us to the circus, where we want to try our feet at tightrope walking! Footsteps appear...follow them. Be careful not to fall down from the thin rope! Take steps carefully, balancing with your body.

BEACH SOCCER

The centipede dares you to score as many goals as you can! You can choose to play alone by taking penalty kicks or to compe- te against opponents. Protect your goal to defeat your opponent! You can use a virtual or a real ball!

CRABS

Crabs have shown up on the beach. Let’s help the centipede catch as many as possi- ble, to throw them all back into the sea! In this game, it is very important to use reha- bilitation equipment, which make it more interesting and give us more possibilities! We can exercise torso muscles using a large rehabilitation ball or develop body-eye coor- dination using a small ball.

RIVER CROSSING

This time, the centipede needs to cross the river, but is afraid to do it on its own. To help it, take steps carefully and convince the cen- tipede that it’s not that difficult! We will im- prove our walking skills together.

FISHING

The centipede organises a fishing compe- tition. How many fish can we catch? Be ca- reful not to fall into the river and get wet. When we fish, we work on our balance and stabilise our torso muscles. We can use real rehabilitation equipment in this game.

LAVA

A nearby volcano has erupted! Help the centipede collect as many jewels as possi- ble before lava covers them up. Watch out for the cracking surface! Be quick and vigi- lant. Use your agility and flexibility.

BRIDGE ACROSS THE CHASM

Step carefully on every board and cross the suspension bridge! Will the centipede be able to do it too? Remember to keep walking at the right speed – or the boards will crack!

LOG

The centipede organises a competition using a log. Watch the board and follow the steps. The light-up spots will help you!

URBAN GAMES

There is a street game competition in the city! Accompany the centipede and see how good you are at Chinese jump rope, hopscotch and with a skipping rope. When we play, we develop our jumping skills, ba- lance and body-eye coordination!

HANDS AND FEET

It’s time for stretching. Play with the cen- tipede and see whether you can put your hands and feet where it asks you to! Compe- ting in a group we develop our perceptive- ness and speed.

DISCO

The centipede has invited us to a disco – let’s show it who the dance floor master is! Put your feet on the floor where the sym- bols appear on the board. When you see a circle, walk on your heels. When you see 5 circles (a centipede), tip-toe. When you see beans, stand on the outer edges of your feet. During this unusual dance, we shape our feet!

PARK

Avoid obstacles by following the centipe- de’s footsteps. Be careful not to trip over!

STREET GAMES

Play tic-tac-toe with an opponent and then try something new. Try to high-five the cen- tipede!

 

The Step by Step package is an excellent tool for physiotherapists, teachers and parents, engaging children in the development of gross motor skills through movement and play. The applications develop balance, coordination and strength, supporting both healthy children and those requiring rehabilitation in an atmosphere full of colours and exciting challenges.

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